
Superman is more than mechanics. A game must prevent players from resenting restriction and the people of Metropolis. Can a players be instilled with the feelings, attitudes, and values of the noble Superman?
I appreciate the thoughtfulness with which many approached the issue of an open-world Superman game. However, I respectfully dissent that such a game would be well-received by general audiences. I’ve reflected since the 2005, anticipating Superman Returns, and believe that Superman and open-world gaming do not mix… yet.
The appeal of open-world gaming comes from balancing:
- The Environment and its Traversal (World)
- Providing As Much Freedom As Possible (Open)
- Immersing Player into the Character (Game)
Superman presents unique challenges: read more